Volume rendering demo and a 0.5.84 patch

29 December 2007, 00:27

This new demo implements a volume rendering technique using a GPU raycasting as described in the article by J.Kruger and R.Westermann.

The demo is compilable using the Patch 0.5.84 which also adds Visual Studio 2008 compatibility, skeletal animation support and MD5 meshes loading.

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