| Linderdaum Engine: gz_state Struct Reference | ![]() |
Public Attributes | |
| int | mode |
| int | fd |
| char * | path |
| long | pos |
| unsigned | size |
| unsigned | want |
| unsigned char * | in |
| unsigned char * | out |
| unsigned char * | next |
| unsigned | have |
| int | eof |
| long | start |
| long | raw |
| int | how |
| int | direct |
| int | level |
| int | strategy |
| long | skip |
| int | seek |
| int | err |
| char * | msg |
| z_stream | strm |
| unsigned gz_state::have |
| unsigned char* gz_state::in |
| char* gz_state::msg |
| unsigned char* gz_state::next |
| unsigned char* gz_state::out |
| char* gz_state::path |
| long gz_state::pos |
| long gz_state::raw |
| unsigned gz_state::size |
| long gz_state::skip |
| long gz_state::start |
| unsigned gz_state::want |