Linderdaum Engine: clVisualPointLight Class Reference
Updated: Mon May 14 2012 05:02:36
clVisualPointLight Class Reference

#include <VisualProjector.h>

List of all members.

Public Member Functions

 clVisualPointLight ()
virtual ~clVisualPointLight ()
virtual void AddToScene (clVisualScene *VS)
virtual void RemoveFromScene (clVisualScene *VS)
virtual void SyncWithScene (clScene *Scene)
 Upload new parameters to the scene.
virtual std::string GetDebugMeshName ()
 Get the name of debug mesh for this object.

Constructor & Destructor Documentation

clVisualPointLight::clVisualPointLight ( )
clVisualPointLight::~clVisualPointLight ( ) [virtual]

Member Function Documentation

void clVisualPointLight::AddToScene ( clVisualScene VS) [virtual]

Reimplemented from clVisualObject.

virtual std::string clVisualPointLight::GetDebugMeshName ( ) [inline, virtual]

Get the name of debug mesh for this object.

Reimplemented from clVisualProjector.

void clVisualPointLight::RemoveFromScene ( clVisualScene VS) [virtual]

Reimplemented from clVisualObject.

void clVisualPointLight::SyncWithScene ( clScene Scene) [virtual]

Upload new parameters to the scene.

Reimplemented from clVisualLight.


The documentation for this class was generated from the following files: