| Linderdaum Engine: clVisualParticles Class Reference | ![]() |
Some particle system, hopefully, GPU-based. More...
#include <VisualRenderables.h>
Public Member Functions | |
| clVisualParticles () | |
| virtual | ~clVisualParticles () |
Some particle system, hopefully, GPU-based.
| clVisualParticles::clVisualParticles | ( | ) | [inline] |
| virtual clVisualParticles::~clVisualParticles | ( | ) | [inline, virtual] |