Linderdaum Engine: clFlowUI Class Reference
Updated: Sun Feb 5 2012 22:59:50
clFlowUI Class Reference

Composite object containing scene, flowselector, flowrenderer and pos/angle camera calculation code. More...

#include <FlowUI.h>

List of all members.

Public Member Functions

 clFlowUI ()
virtual ~clFlowUI ()
virtual void AfterConstruction ()
float GetVal () const
void SetVal (float ff)
void Render (const LVector4 &OverlayColor)
bool IsSelected (int i) const
 Get selection flag for i-th image.
void SetSelected (int i, bool f)
 Set selection flag for i-th image.
size_t GetNumImages () const
 Get the number of assigned images.
void UpdateImages (const std::vector< clImage * > &Imgs)
 Load new images. TODO: refactor.
int GetCurrentImage () const
 Which image is currently selected.
void SetCurrentImage (int i)
 Move to the specified image with no animation.

Private Attributes

clFlingHandlerFFlinger
 Fling handler.
clFlowSelectorFFlow
 Flow selector.
clFlowSelectRendererFRenderer
 Flow renderer.
mtx4 FView
 Static camera matrices.
mtx4 FProjection

Detailed Description

Composite object containing scene, flowselector, flowrenderer and pos/angle camera calculation code.

TODO: add event handling


Constructor & Destructor Documentation

clFlowUI::clFlowUI ( ) [inline]
virtual clFlowUI::~clFlowUI ( ) [inline, virtual]

Member Function Documentation

virtual void clFlowUI::AfterConstruction ( ) [inline, virtual]

Reimplemented from iObject.

int clFlowUI::GetCurrentImage ( ) const [inline]

Which image is currently selected.

size_t clFlowUI::GetNumImages ( ) const [inline]

Get the number of assigned images.

float clFlowUI::GetVal ( ) const [inline]
bool clFlowUI::IsSelected ( int  i) const [inline]

Get selection flag for i-th image.

void clFlowUI::Render ( const LVector4 OverlayColor) [inline]
void clFlowUI::SetCurrentImage ( int  i) [inline]

Move to the specified image with no animation.

void clFlowUI::SetSelected ( int  i,
bool  f 
) [inline]

Set selection flag for i-th image.

void clFlowUI::SetVal ( float  ff) [inline]
void clFlowUI::UpdateImages ( const std::vector< clImage * > &  Imgs) [inline]

Load new images. TODO: refactor.

Pass to renderer

Set flinger limits


Member Data Documentation

Fling handler.

Flow selector.

Flow renderer.

mtx4 clFlowUI::FView [private]

Static camera matrices.


The documentation for this class was generated from the following file: