Linderdaum Engine: clFightingChessPositioner Class Reference
Updated: Sun Feb 5 2012 22:59:50
clFightingChessPositioner Class Reference

Standart [mouse look] + [keyboard WSAD] controller. More...

#include <CameraPositioner.h>

List of all members.

Public Member Functions

 clFightingChessPositioner ()
virtual ~clFightingChessPositioner ()
virtual void Update (float dt)
 Update internal camera positioner state.

Detailed Description

Standart [mouse look] + [keyboard WSAD] controller.

W/S - Forward/Backward A/D - Strafe left/right "Classic" controller

Up/Down - Forward/Backward Left/Right - Turn left/right A/Z - Look up/down 1/2 - Move up/down


Constructor & Destructor Documentation

clFightingChessPositioner::clFightingChessPositioner ( ) [inline]
virtual clFightingChessPositioner::~clFightingChessPositioner ( ) [inline, virtual]

Member Function Documentation

void clFightingChessPositioner::Update ( float  dt) [virtual]

Update internal camera positioner state.

Reimplemented from clStdCameraPositioner.


The documentation for this class was generated from the following files: