Linderdaum Engine: clAudioSource_FMOD Class Reference
Updated: Sun Feb 5 2012 22:59:49
clAudioSource_FMOD Class Reference

FMOD audio source. More...

#include <Audio_FMOD.h>

List of all members.

Public Member Functions

 clAudioSource_FMOD ()
virtual ~clAudioSource_FMOD ()
virtual void Play ()
virtual void Stop ()
virtual void Pause ()
virtual void LoopSound (const bool Loop)
virtual bool IsPlaying () const
virtual void BindWaveform (iWaveform *Waveform)
virtual void SetSystem (FMOD::System *System)

Private Attributes

iIStreamFStream

Detailed Description

FMOD audio source.


Constructor & Destructor Documentation

clAudioSource_FMOD::clAudioSource_FMOD ( )
clAudioSource_FMOD::~clAudioSource_FMOD ( ) [virtual]

Member Function Documentation

void clAudioSource_FMOD::BindWaveform ( iWaveform Waveform) [virtual]

Reimplemented from iAudioSource.

bool clAudioSource_FMOD::IsPlaying ( ) const [virtual]

Reimplemented from iAudioSource.

void clAudioSource_FMOD::LoopSound ( const bool  Loop) [virtual]

Reimplemented from iAudioSource.

void clAudioSource_FMOD::Pause ( ) [virtual]

Reimplemented from iAudioSource.

void clAudioSource_FMOD::Play ( ) [virtual]

Reimplemented from iAudioSource.

virtual void clAudioSource_FMOD::SetSystem ( FMOD::System *  System) [inline, virtual]
void clAudioSource_FMOD::Stop ( ) [virtual]

Reimplemented from iAudioSource.


Member Data Documentation


The documentation for this class was generated from the following files: