| Linderdaum Engine: clAnimation Class Reference | ![]() |
#include <Animation.h>
Public Member Functions | |
| clAnimation () | |
| virtual | ~clAnimation () |
| virtual void | AfterConstruction () |
| virtual std::string | GetCachingDir () const |
| virtual void | CacheTo (const std::string &FileName) |
| virtual bool | CacheFrom (const std::string &FileName) |
| virtual clAnimSet * | GetCurrentAnimSet () const |
| virtual clAnimSet * | GetDefaultAnimSet () const |
| virtual void | SetAnimSet (clAnimSet *AnimSet) |
| virtual clAnimation * | CloneAnimation () const |
Protected Member Functions | |
| virtual bool | LoadFromFile (const std::string &FileName) |
| just do a simple deserialization by default | |
Private Attributes | |
| clAnimSet * | FDefaultAnimSet |
| clAnimSet * | FCurrentAnimSet |
| clMutex | FMutex |
| clAnimation::clAnimation | ( | ) |
| clAnimation::~clAnimation | ( | ) | [virtual] |
| void clAnimation::AfterConstruction | ( | ) | [virtual] |
Reimplemented from iResource.
| bool clAnimation::CacheFrom | ( | const std::string & | FileName | ) | [virtual] |
Reimplemented from iResource.
| void clAnimation::CacheTo | ( | const std::string & | FileName | ) | [virtual] |
Reimplemented from iResource.
| clAnimation * clAnimation::CloneAnimation | ( | ) | const [virtual] |
| std::string clAnimation::GetCachingDir | ( | ) | const [virtual] |
Implements iResource.
| clAnimSet * clAnimation::GetCurrentAnimSet | ( | ) | const [virtual] |
| clAnimSet * clAnimation::GetDefaultAnimSet | ( | ) | const [virtual] |
| bool clAnimation::LoadFromFile | ( | const std::string & | FileName | ) | [protected, virtual] |
just do a simple deserialization by default
Reimplemented from iResource.
| void clAnimation::SetAnimSet | ( | clAnimSet * | AnimSet | ) | [virtual] |
clAnimSet* clAnimation::FCurrentAnimSet [private] |
clAnimSet* clAnimation::FDefaultAnimSet [private] |
clMutex clAnimation::FMutex [private] |
Reimplemented from iObject.